For my 2D shooter project, I created three distinct levels.  The third level is an arena with two bosses that I created the art for.  I also added rockets (created the art and functionality) in the levels that the player collects by flying into them.  The player can then press "F" to pay respects with their newly acquired rockets.  Rockets do 20 damage.  The level 2 boss has 100 health points.  The level three bosses have 200 health points each.

Modifications

  1. Three distinct levels (design)
  2.  Unique boss (art)
  3. Rockets (art and game-play)

Created by Matt Wilder

Download

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Windows.zip 31 MB
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MacOS.zip 40 MB

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